Author Archives: Binna Lee

[Week16] Final Presentation

 

Domains 

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Key words: Positive psychology, Education, Product Design, Cognitive Development, Emotional Vocabulary, Soft Circuit

My project, called I Feel Many Things During the Day, started from positive psychology, the scientific study of understanding optimal living that helps people thrive and live to their full potential as individuals and communities.

Positive design is designed for human flourishing inspired by positive psychology. It can and must be used to facilitate individuals to tap their inner potential and communities to flourish. Positive design does not neglect the deepest of all human needs: the drive to flourish. A well-lived life occurs in a material context utilizing logic to achieve the highest pleasure and meaning that one can experience emotionally.[4] Design does not function in a vacuum[5]. As a product designer, I believe that design has to consider social, cultural, and economic circumstances, but above all, new design and technology have to take the mind factor into account. “The artificial is by no means confined to technology. Today, it means the combination of technical systems, the symbolic realm, including mind and the realm of our transformations and transmutations of nature.”[6] Humans are beings that not only adapt to new environments and circumstances, but they are also transformed by them. In other words, humans are easily influenced by their environment. Positive design is not just a medium to reorganize existing elements, but a method and an efficacious device to create reality. We mold ourselves from the spirits that emanate form the objects around us to become a little as they are, even if we are not always able to see quite how objects make us feel. By designing new technologies and environments, behavior can be shaped, thinking regulated, therefore, reaching the core component of the individual, his or her emotional world. Positive design acts as a thread that links all domains used in my project.

I Feel Many Things During the Day is a product that aims to educate kids ages between 3 and 7 to identify and express their feelings by listening to each story of feeling faces. Learning about emotions is in part an introspective activity, but most of it comes from social interaction.

In my project, kids who are ages between 3 and 7, learn about 12 emotional vocabularies, including sad, happy, fear, angry, surprise, disgusted, etc., that stimulate their cognitive development with therapists guiding kids to various emotional vocabulary experiences and to deeper conversations. In order for children to read social cues better with those around them, it is crucial for children to learn emotional vocabulary. It is first fundamental for children to read the affective cues of others and of themselves.[7] Differentiating among moods, for example, angry, sad, frustrating, and happy requires emotional vocabulary. When children have more abundant vocabulary, they experience more rewarding connections. So as to accurately grasp emotions in themselves and others, kids need to have vocabularies for those feelings, a feeling usage. In order not to miss all the different degrees of emotions in-between they have to practice a vocabulary of feeling words which sometimes kids do not have labels and definitions for those emotions. Children will tap and improve their verbal skills, learn what emotions are and how to behave when they feel certain emotions, further sharing their deeper feelings.

Processes of sharing their deepest feelings are therapeutic communication, an interactive activity through the face-to-face process that focuses on improving the physical and emotional well-being of individuals. Using this emotional vocabulary play mat enables therapists to induce kids to talk about their feelings easier.

Kids at the second stage of cognitive development,[8] significantly expand the use of language through internal representational systems to describe people, his feelings and his environment. Symbolic play likewise evolves at this stage, allowing the child to engage in pretend play using available objects to represent something else. The preoperational child is so engrossed in egocentric thought which limits the child’s view of the world to his own perspective, believing that this view is shared by everyone else. The child cannot comprehend that there are other ways of looking at situations and interpreting information. [9]

This is a product for kids. Hence, I had to think carefully about what materials I will use for my project, understanding of the kids’ tendency. I researched kid’s development stages.

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After the research I decided to use soft circuit. Using soft circuit and conductive materials allowed me to step closer to a toy design as a product. I found kids like emotional vocabulary play mat when documenting them. Because of felt’s vivid colors of face and rugs like texture above soft circuit built with conductive inks and wires, my project gives a sense of comfort, familiarity and safety.

Goal of I Feel Many Things During the Day. 

I Feel Many Things During the Day touches personal significance. This educational product is not just traditional product design focusing problem solving process, but focuses on one’s personal long or short-term goals: having better connections between parents and kids, expanding emotional vocabulary, improving reading social cues, and learning how to behave when kids feel certain feelings etc. Through this emotional vocabulary play mat, parents, therapists, and teachers can also derive kids’ personal significance from the awareness of kids’ past performance or a sense of progress to a future goal. In this sense, People make use of products to achieve their goals. An alternative to traditional welfare economics, the “capability approach” proposed by Nussbaum[10] and San is an interesting example of an economic approach that focuses on personal significance. They judge prosperity looking at what people are able to do with their resources, instead of material possessions. It focuses on fulfilling the individual’s goals, nurturing their personal fulfillments.

 

[1] Tal Ben-Shahar, Ph.D, Happier, Learn the Secrets to Daily Toy and Lasting Fulfillment (2007) https://en.wikipedia.org/wiki/Positive_psychology,

[2] Maslow, hierarchy of Needs

[3] Pamela Pavliscak https://www.changesciences.com/a-positive-design-manifesto

[4] Dr. Michael W. Fordyce, The Psychological of Happiness: A Brief Version of the Fourteen Fundamentals (1993)

[5] Dieter Rams

[6] Clive Dilnot, “Design As Future-Making: Reasons To Be Cheerful,1,2,3…* (Or Why The Artificial May Yet Save Us)”

[7] Gail E. Joseph, Ph.D. & Phillip S. Strain, Ph.D. Center on Evidence Based Practices for Early Learning University of Colorado at Denver, Enhancing Emotional Vocabulary in Young Children

[8] Piaget’s Theory of Cognitive Development

[9] http://www.psychologynoteshq.com/piaget-stages/

[10] Nussbaum M. C. (2000). Woman and human development: The capabilities approach. Cambridge, UK: Cambridge University Press


 

Future Iteration

  • Adding different stories
  • A disadvantage I found is that kids can not play often this play mat because kids would not get excited when they know all the stories behind the faces.
  • Foldable play mat

productize

  • Connecting batteries, speakers inside the mat

Undated[Week15] Dec 15 – Prototypes + feedback to Artisanal Tech

Prototype 2. and Progress 

Materials 

  • Big(36″ x 36″) and small(12″ x 12′) felt sheets – polyester and wool
  • Wool roving rolls
  • Feltworks replacement needles and multi-needle / embroidery needles and threads
  • An Embroidery hoop
  • A sponge or a felting mat – it helps smooth needle-punching works into your base fabric
  • Pins
  • Cotton
  • An Iron and a thin fabric scrap
  • Iron-On Adhesive
  • Poppers and conductive threads
  • A solder
  • Hot glue gun
  • Conductive ink and stencil sponges
  • A table lamp
  • Foam sheets
  • Hook wires
  • A plier

– You can buy materials for fletwork at Michael’s and Amazon. (Tip: If you joinMichael’s membership, it will send you discount coupons)

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Sketch

  • how to build circuit and put all layers together

sketch_layers

 

Ddesign Execution 

  • Cut felt into 12 circles to make faces. With a felt needle ( there are different needles: coarse and fine) make patterns you want. Tip: keep poking!

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This is the video of how I did felt work.

final copy

[TIP: When you cannot find certain colors in wool or polyester felt, don’t worry. You can add wool on other felts and needle it to make your own color. (Example: scared face with green color and Lonely face with violet below)]

IMG_1605If you use polyester felt, be careful to use iron because iron heat will melt polyester felt. I knew iron heat melts it, but made this mark on Happy face. You need a thin fabric scrap and out it between iron and your felt to iron.

  • I learned how to blanket stitch through This video. It’s easy to follow.

blanket stitching_0

  • [Embroidery threads and needles] let’s do blanket stitch. I used an embroidery hoop and pins to hold face onto top layer while stitching, which made work so much easier and fun!!

process_1 process_3process_2

  • Aligned faces with the circle.
  • [Cotton puff] – Don’t finish blanket stitch!! Have to add cotton stuff to fill faces. THEN complete stitching!

process_4

  • With felt scraps. Made the seat for the kid in the middle of the mat. I used iron-on adhesive in order to put all the scraps together onto the top layer. It was way faster than stitching. [TIP: Use a cotton fabric scrap when ironing felt. If you use polyester felt, you MUST use a cotton fabric sheet to iron. If not, iron will burn your felt]

detail

 

Top layer

the top layer final

Process of Making Circuit

painting toolspopper detail_2FullSizeRender 9 popper detail_1

  • Sewed male poppers onto the fabric and soldered hook wires to female poppers

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  • sewed hook wires connected from the board to the circuit to fix the wires onto fabric, in order for the users to make fold and unfold the play mat easier.

PROBLEMS

I found the FIRST problem when testing sounds as Jane, Charles and Wes pointed out when the group feedback: on the underbelly of the project, the wiring and mechanics. 

Connectivity between under faces and poppers was unstable when people pushed faces because of popper’s location. I changed the popper position from the circle border to the center in order to enhance pressure sensors. IMG_1716

Used hot glue to hold wires in the fabric as a circuit. This wouldn’t aesthetically look good (future iterative: improvement necessary), but it anchored wires better in the fabric and it was better for usability.  Previously I said, it was uneasy to fix wires onto the circuit fabric with sewing because they twisted and moved.  

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The SECOND problem was sound. Some sounds didn’t work, after connecting wires to the board and poppers. After investigating the circuit, I found the culprit of the issue. It was that wires touched each other, hindering inputs from flowing through wires. I used hookup wires for five faces and standard household wires for seven out of twelve faces. I found that faces with standard household wires connected to the board didn’t work, but with hookup wires did. Therefor, I separated each wire and fix each of them on the circuit with hot glue.

household wireScreen Shot 2015-12-26 at 6.46.05 PM

I tried to build a couple of circuits with conductive ink, conductive fabric and threads. But They didn’t work. The problem was the wiring underneath of the play mat. Due to the seat, when the kid sits on the seat, he cannot hear certain sounds that he is sitting and pressing buttons at the same time.

problem

 

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  • Wired each line to the board. Connected each wire to each signal on the board.

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  • Made a pocket for the board not to move around the underneath of the play mat. It allows me to fold and unfold the play mat without worries about what if all the wires and the board are tangled.

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Later I unstitched the left side of the pocket to make a hole for ON / OFF switch and speaker / headphone jack to reach to power sources.

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  • [Iron-on adhesive and iron] In order to glue the circuit to the bottom layer, I used iron-on adhesive and an iron.

 

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  • [feltwork title] I printed and cut out the title and then used it to needle wool on the top layer which made my work look neat. [TIP] You could make different patterns as well as typography, which give you a lot of opportunities to create different designs.

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Finalization 

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TOP layer

IMG_1929

CIRCUIT

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CUSHION

 


Narrative in emotional vocabulary

I selected 12 emotions out of 15 and Daniel J Edwards, a musical and voice actor in Pokemon(XY), Yu-Gi-Oh(Zexal Arc V) and Psychic School Wars (TBA 2016), recorded this script.

Screen Shot 2015-12-26 at 8.28.22 PM

I Feel Many Different Things During the Day

  1. When I tickle my daddy (daddy laughing) in the morning, I feel SILLY. When do you feel SILLY?
  2. Before I eat breakfast (growling/rumbling), I feel HUNGRY. When do you feel HUNGRY
  3. When I hear a loud noise, (door banging) I feel SURPRISED. When do you feel SURPRISED?
  4. I feel HAPPY, (music playing) when I hear music. When do you feel HAPPY?
  5.  When someone takes away my bucket(/toy) (“GIVE THAT BACK!!”) I feel MAD! When do you feel MAD?
  6. When a dog comes running after me (dog barking), I feel SCARED! When do you feel SCARED?
  7. When my friend cries (sob sob), I feel SAD. When you do feel SAD?
  8. When I help put my toys away (toy sounds), I feel GREAT. When do you feel GREAT?
  9. When my mommy is on the phone (phone ringing “uhum, uhmm”) I feel LONELY. What do you feel LONELY?
  10. When I think about what I want to be (“Oh oh oh!!” (something find)), I feel EXCITED. When do you EXCITEDfeel?
  11.  When grandpa visits (muack muack), I feel SPECIAL. When do you feel SPECIAL?
  12. When I hide behind the couch (shh~~~), I feel SNEAKY. When do you feel SNEAKY?
  13. When I hit my sister (“Hey stop it!” (annoyed)), I feel SORRY. When do you feel SORRY?
  14. At the end of the day (YAAAWN), I feel TIRED. When do you feel TIRED?
  15. When I see garbage on the floor, I feel DISGUSTED. When do you feel DISGUSTED?

 


 

Sanie’s feedbacks from Artisan Tech

Hi Binna!

your process is really well illustrated, detailed, and executed from start to finish. As a product, it works well aesthetically and catches the attention of children and adults alike. The pattern in the center is especially well done, and your care and handling of technique really comes through. Even your considerations for the childrens’ safety is spot on. 

My only question is how did you come up with the sounds and the emotions for the faces (did you record/create them or take them from somewhere)? It seems that the voice recordings are a bit too detailed and might not be relatable to all children – is there any variation in the phrases?  

Overall amazing and beautiful work! :)

Q – It seems that the voice recordings are a bit too detailed and might not be relatable to all children / is there any variation in the phrases?  

– My answer: a vocabulary of feeling words on the play mat should be detailed moments for kids to grasp and further use them. Hence, I got the ideas of narratives from daily life where kids generally experience.

 I agree with what Sanie pointed out. I believe that the twelve audios with limited stories in each emotion could limit kids to fully understand and related to each situation.

I need to add more contexts for kids to perceive feeling words in accordance with meaning of behavior, contextualizing behavior, and consequences of behavior. 

 

Undated[Week14]Dec 8 – Prototypes for in class feedback

Iterative Prototypes of I feel many many things during the day


Prototype 1. 

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In order to paint faces with thermo-chromic pigments onto fabric and sew them on top fabric layer, I prepared materials.

Materials

  • Acrylic colors and binder
  • thermo-chromic pigments
  • foil to mix thermo-chromic pigments and mixtures ( white acrylic color, acrylic bind and human lubricant) with disposable wood sticks or forks
  • 2 yards of canvas
  • cotton puff
  • copper conductive fabric
  • needles and threads
  • pins to hold fabric and faces together

first prototype- IMG_1276

First step: I designed my play floor with faces. At the first prototype, It was 13 faces: silly, scared, mad, happy, surprised, hungry, sleepy, clean, sorry, sneaky, special, lonely, and big. I researched color scheme for faces and found color psychology. Yet ,I got confused because there were so many different ways of pairing up emotions with colors. I ended up using two color charts most frequently seen. I applied the one of them below to faces. However, later one of my classmates, Greg, told me that color psychology is not reliable because it is very subjective and its meanings are varied from culture to culture. Thus I decided to take just colors, not meanings, to contrast each face.

emoticon colors PLUTCHIK’S COLOR WHEEL OF EMOTION

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Next step is thermo-chromic test. I tested mixtures (white acrylic color, acrylic bind and human lubricant) to find out which mediums would keep thermo-chromic pigments vivider. As a result, acrylic binder was the best one.

happy_thermochromic pigment IMG_1308 IMG_1313 2

Then, I applied yellow thermo-chromic pigment on happy emoticon and painted eyes and mouse with black acrylic color. When paining the face, it took a while to color on it with a brush. After coloring step, I thought about using a sponge and stencil it would be a faster way. I sewed happy face on the top layer. I wanted to create the reaction that you can see the face color is only disappeared when you touch it, but eyes and mouth are still there.

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I got some feedbacks from Major Studio 1.

  • Some face expression do not clear, so kids would get confused.
  • Dimension of my project is 35 x 35 inches and a kid could sit in the middle of it.
  • Change faces to look the middle of circle so a kid see the faces towards him when playing.

IMG_1494IMG_1497IMG_1498As I chose a thin canvas as a top material, thusI needed some material act as a cushion to keep children from getting hurt by the hard floor. In order to make sure the cushion layer between circuit and top cover work, I tested it worked well.

 

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Also, I got more materials to stuff faces to give children different tactile experiences. Why I got them because I believed faces are not enough to attract children. I tried to touch, hit, and step on the faces filled with harder materials. I found some materials could hurt kids because some kids get really excited and could smash or hit on faces. I decided not to use different materials.

IMG_1311IMG_1312Painted paper circuit with conductive ink.

After making sure the testing circuit work, I painted the actual circuit on paper. I used a transparency film to fill out the ink.

Designs

 

design progress

 

Final design was faces with colors. each color on faces goes with each emotion.

2nd prototypesketch structure

I sketched how to build the floor and install board and speakers.

Structure 

I brought wood panels to woodshop and cut them into pieces to build the floor and assembled them. Due to kids’ safety, I glued and nailed the pieces together to build a sturdy wood floor.

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Soon I finished building the floor, I came up with an idea of making my project better. I don’t need the hard floor anymore. Instead, I could use felt or thick fabric in order to make a flexible play mat. It’s unnecessary to make the floor heavy. lol

 

 

Feedbacks from classmates

After playing with thermo-chromic pigments, I found that when it comes to testing hand and eye experience, the responses from faces weren’t immediate when kids touched them. Children are impatient. I have to think about how to keep their attention as much as I can.

Also Elizabeth said it would be unnecessary to use thermo-chromic pigments on my project. So, I started looking for different materials.

Jane, Charles and Wes

We loved your concept and where you were at in terms of progress. Our main comments were on the underbelly of the project, the wiring and mechanics. It looked like you were using copper tape which we had mentioned you need to just double check the wiring with every circuit. The other comment is using material on the bottom of the pad. Maybe carpeting or a foam? 

Love the progress so far!

Max – I think your documentation is great. and the concept behind it is strong. and the aesthetic of the project is great. The only thing i would recommend you do is to keep your presentation short and sweet. 

These are the feedbacks I got in class. Their feedbacks were all sweet and supportive. I focused on possible issue with making the circuit that will be set up under the top layer. I took an action to make the circuit to see how reliable the connectivity and sturdiness of circuit are.  Also, I prepared foam layer so as to insert a cushion between the top and bottom layers for kid’s safety.

I contemplated in terms of audio, how to make the voice more relevant to the context where kids will be asked as well as who will be the users helping kids to talk. As I name my work emotional vocabulary play mat, this could play a role of therapeutic tool that assists to arouse their emotions they feel through the day and let children share their feelings with parents, therapists, and teachers.

 

Undated[Week13]Dec 1 – Updated Concept + Prototype

FINAL PROJECT – I FEEL MANY THINGS DURING THE DAY 

Concept

My final project is called I Feel Many Things During The Day. This is an educational play mat for children from ages between 2 and 7 to play and expand their emotional vocabulary by eliciting feelings of curiosity, fun, and love of learning while generating thoughts about emotional experiences in family and educational contexts. 

File_000 (3)

 

Inspiration / Motivation

The idea for my project started from my experiences as a kid. I had difficulty expressing my emotions in relationships with my loved ones. I often felt confused and discouraged by others’ reaction, when interacting with them. I began to feel lonely in my emotions, internalizing problems and wondering, “What’s wrong with me that I feel this way?” Later I also found that it was hard to connect with my emotions to make important decisions. I wasn’t clearly aware of my emotions, thus I didn’t know what I really want or not.

Through my 10 years of work experience in education and personal life, I found expressing emotions profoundly important for children and for their adulthood. To improve myself in order to enjoy my life, I started looking for materials related to emotions. While searching emotional intelligence I found a robust body of scientific knowledge about the topic. At the same time I watched a movie that related to the emotional intelligence, called “Inside Out” which was a huge motivator for me.

BRENE BROWN

“Emotions are often difficult to recognize and even harder to name. This is especially true if we weren’t given the vocabulary and skills required to navigate this emotional world when we were growing up – which unfortunately is the care for most of us.”

– Brene Brown, I Thought It Was Just Me, p/41 January 2007

Historical Background

Through history people valued thinking and logic more than emotion. Because we considered emotions primitive and uncivilized. However, nowadays, we know that emotions are essential for self-esteem, relating to others, being successful at work and academic achievement, memory, learning, and decision making.

Tools

I use conductive inks and felt to induce children to have responsive interactive experiences through my idea. Techniques that I have learned from Computational Craft are felt-work and how to use conductive ink to make pressure sensors and a soft circuit. I feel confident to use them for my idea to create a interactive and portable project for kids.

  • Felt-work that visualizes emotional faces on the top of my project. Children will see a variety of feeling faces and experience rug or blanket textures when playing.
  • Conductive ink is applied to a sheet of fabric to place at the bottom of my prototype as a soft circuit. The painted circuit is sawn with poppers and wires in order to send and receive the pressure from a child as a input and send  sounds as output . Thus, kids hear, for example, “I will silly when I tickle my dad. When do you feel silly?” from my project. Doing so kids associate with emotional vocabulary to articulate and understand their and others’ emotions. Auditory and comfy tactile experiences

File_000 (7)

Precedents 

Feeling flavor is also sound poster screen printed with conductive ink. When the user touches each images, he can listen to different sounds of flavour.

The ‘Sound Poster’ is a screen-printed panel that uses conductive ink to trigger sounds from the printed characters. Its illustration and interaction is interesting enough to capture kids’ attentions.

 


 

Material Experiences 

Materials_1prototype

  • Conductive ink (Bare conductive ink)
  • 1 sheet of illustration paper
  • 1 transparency film
  • Bare board
  • Arduino and breadboard
  • A couple of alligator clips
  • 1 speaker

I used stenciling with a brush because conductive ink is so thick it took a while to paint patterns. Using just brushes isn’t fast enough to fill spaces you want to paint. I got a transparency film from Blicks and cut a pattern into the transparency film. I used a grid paper to cut the transparency film precise .

File_003File_004File_005

One of output ideas on my project was to make a button and a circuit painted by conductive ink to turn LEDs on and off. I found a video that KurisutaruYuuki made lightduino with conductive ink and Arduino. As I didn’t find any instruction from the video, copying through what the person did on the video was the only way to build lightarduino. I cold-soldered a resister, wires and LEDs to connect with Aduino as she did. However, I succeeded in just connecting 3 LED lights and didnt make the button work.  

After many tries and fails of making lightduino, I moved on to sound output. I found Piezo. Screen Shot 2015-12-18 at 12.21.41 AM

This time I imagined to build wooden floor and attach Arduino and bread board under the wooden floor.

CODES

When you open these files, there are orders.

PROCESSING 

/**
* Arduino Sounds
*
* Play WAV or MP3 files when piezo knocks from an Arduino running the
* “PiezoKnock” sketch or when a computer keyboard key is pressed.
*
* Taken from the Minim “trigger” sketch:
*
* This sketch demonstrates how to use the <code>trigger</code> method of an <code>AudioSample</code>. <br />
* <code>AudioSample</code>s can only be triggered, not cue’d and looped
* or anything else you might do with an <code>Playable</code> object. The advantage, however, is that
* an <code>AudioSample</code> can be retriggered while it is still playing, which will cause the sample to
* overlap with itself .
*/

import ddf.minim.*;
import processing.serial.*;

import ddf.minim.signals.*;
import ddf.minim.*;
import ddf.minim.analysis.*;
import ddf.minim.ugens.*;
import ddf.minim.effects.*;
AudioPlayer player;
Minim minim;

String portname = “/dev/cu.usbmodem1411″; // or “COM8″
Serial port; // Create object from Serial class

AudioSample sounds[];
String sound_names[] =
{
“BD0000.mp3″,
“BD0010.mp3″,
“CP.mp3″,
“CY0010.mp3″,
“OH00.mp3″,
“SD0010.mp3″,
“a.mp3″,
“Track54.mp3″,
“Track64.mp3″,

// find more wav or mp3 files and put them in the “data” directory
};

void setup()
{
size(400, 400);
background(0);
stroke(255);
// always start Minim before you do anything with it
minim = new Minim(this);
minim.debugOn();
sounds = new AudioSample[sound_names.length];
for( int i=0; i< sound_names.length; i++ )
{
sounds[i] = minim.loadSample(sound_names[i], 512);
}

// Open the port that the board is connected to and use the same speed (19200 bps)
port = new Serial(this, portname, 9600);
}

void draw()
{
// do the drawing on events
fill(240,0,0);
ellipse(0,0, 40,40);
}

void soundball()
{
int r = int(random(sounds.length));
println(“picked sound #”+r);
sounds[r].trigger(); // play a random sound

int x = int(random(0,300));
int y = int(random(0,300));
fill(240,0,0);
ellipse(x,y, 40,40);
fill(30,0,0);
ellipse(x,y, 8,8);
}

void serialEvent(Serial port)
{
char inByte = port.readChar();
println(“received char: “+ inByte);
if( inByte == ‘!’ ) // ‘!’ is end of “knock!”
{
soundball();
}
}

void keyPressed()
{
if(key == ‘t’)
{
background(40,40,40); // erase screen
}
soundball();
}

void stop()
{
// always close Minim audio classes when you are done with them
for( int i=0; i<sounds.length; i++ )
{
sounds[i].close();
}
super.stop();
}

———————————————————————————————————————————–

ARDUINO

// these constants won’t change:
const int ledPin = 13; // led connected to digital pin 13
const int knockSensor0 = A0 ; // the piezo is connected to analog pin 0
const int knockSensor1 = A1 ;
const int knockSensor2 = A2 ;
const int knockSensor3 = A3 ;
const int knockSensor4 = A4 ;
const int knockSensor5 = A5 ;

const int threshold = 100; // threshold value to decide when the detected sound is a knock or not

// these variables will change:
int sensorReading = 0; // variable to store the value read from the sensor pin
int ledState = LOW; // variable used to store the last LED status, to toggle the light

void setup()
{
pinMode(ledPin, OUTPUT); // declare the ledPin as as OUTPUT
Serial.begin(9600); // use the serial port
}

void loop()
{
Ampoule(A0);
Ampoule(A1);
Ampoule(A2);
Ampoule(A3);
Ampoule(A4);
Ampoule(A5);
}

void Ampoule (int input)
{
// read the sensor and store it in the variable sensorReading:
sensorReading = analogRead(input);

// if the sensor reading is greater than the threshold:
if (sensorReading > threshold)
{
// toggle the status of the ledPin:
ledState = !ledState;
// update the LED pin itself:
digitalWrite(ledPin, ledState);
// send the string “Knock!” back to the computer, followed by newline
Serial.println(“PiezoKnock!”);
Serial.write(10);
}
else
{
ledState = LOW;
digitalWrite(ledPin, ledState);
}
delay(10); // delay to avoid overloading the serial port buffer
}

 

2415

CONCEPT of 2415

Group Member: Binna, Taylor, Max

It’s post apocalyptic world. Human are reconstructing the planet. Chaos is everywhere, and the only thing keeping society in order are the strict laws and the “enforcers” who regulate them. Still recovering from the global collapse of 2200, the “enforcers” are equip with low-tech tools to do their job.

Tolerance District and Flag  

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Criminals

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Law-Enforcer’s Equipments: 

  • Human-Circuit LED Glasses – These LED frames act as a police beacon light for the enforcers as they only patrol on foot

18.picmaterials- solder, red LED lights, a pair of classes, copper tape, electronic tape, conductive thread, a coin cell bettary and a battery holder

 

 

 

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  • FSR Whip – This whip is used for punishing civilians for various crimes, and the sensor allows the enforcer to adjust the severity of his strike to match that of the crime committed.

IMG_7331FullSizeRenderMaterials-  Copper tape, a black leather sheet, a paper board, Red LED lights, a solder, wires, a pinset, a battery and a battery holder.

 

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  • Switch-Coffs – There are two light types. One indicates violent criminal, the other non-violent.

IMG_1137Materials- a handcuff, thead LED lights, conductive threads, a copper tape, a electronic tape, a coin cell battery, and a black acrylic paint.  IMG_1109

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  • Completed Design with Costume

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Week 7 Emotion

 

The heart beats fast when the flower bunch gets close to it.

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Code

// —————————————————————————

// Example NewPing library sketch that does a ping about 20 times per second.
// —————————————————————————
#define ledPin 13
#include <NewPing.h>

#define TRIGGER_PIN 12 // Arduino pin tied to trigger pin on the ultrasonic sensor.
#define ECHO_PIN 11 // Arduino pin tied to echo pin on the ultrasonic sensor.
#define MAX_DISTANCE 200 // Maximum distance we want to ping for (in centimeters). Maximum sensor distance is rated at 400-500cm.

NewPing sonar(TRIGGER_PIN, ECHO_PIN, MAX_DISTANCE); // NewPing setup of pins and maximum distance.

void setup() {
pinMode (ledPin, OUTPUT);
Serial.begin(115200); // Open serial monitor at 115200 baud to see ping results.
}

void loop() {
delay(3); // Wait 50ms between pings (about 20 pings/sec). 29ms should be the shortest delay between pings.
unsigned int uS = sonar.ping(); // Send ping, get ping time in microseconds (uS).
Serial.print(“Ping: “);
Serial.print(uS / US_ROUNDTRIP_CM); // Convert ping time to distance in cm and print result (0 = outside set distance range)
Serial.println(“cm”);

if (uS / US_ROUNDTRIP_CM > 30) { // This is where the LED On/Off happens
digitalWrite(ledPin,HIGH); // When the Red condition is met, the Green LED should turn off

}
else {
digitalWrite(ledPin,LOW);

}
if (uS / US_ROUNDTRIP_CM <= 30 || uS / US_ROUNDTRIP_CM >= 0){

}
else {
Serial.print(uS / US_ROUNDTRIP_CM);
Serial.println(” cm”);
}
delay(3);
}

Week 5 Assignment

 

I identify myself as 

  •  learner: I’m always ready to learn. Self-development flourishes my life.
  •  artist: I have painted and drawn for over twenty years and taught art for ten years.
  • craftsperson: I became a craftperson when I was 10 years old. I made my own binder with hard cover for my diary many times and gave my friend the covers for their birthday. At the first work, I wasn’t saticfied with my cover, because it wasn’t a good looking. Through trials and errors I made better quality covers.
  • maker: I have a huge tool box in my hometown. I wish I can bring it to here. I enjoy cooking. I care process of cooking, taste and presentation of food.  When I have homework I try different  methods to fufill the assignment by making something to show.
  • designer, researcher : I majored in product design. I made furniture and products in college years. It was really fun and rewarding when I saw finished work and used them! but physically I was really worn out. Research is the integral method that help rationalize your design. I am not a good researcher but I try to be.  I’m in a moment of flow whenever I paint and draw, and make something. 
  •  What is your favorite tool and why? Pens and pencils. I love drawing with thin and thick lines becasue it gives me a sense of freedom of expression and a feeling of contentment like from the article what people feel when crafting something. I can own and reinforce the memory of the moment that I captured. That’s why I have drawn and painted over twenty years.
  • Bully+Web4Scan 14Scan 16 9.59.58 AMReflect on your experience learning a new craft (both independently and from other people in class) and teaching it to other people : I absorb a new craft well either indepentently or from other people. It is dynamic between other people and I is what shapes my disposition to learn a new craft. Interacting with others helps me learn better and faster because I use a sense of hearing and sight while looking at what other people do. Also, I can ask questions when I am stuck with some part. I can get constructive feedbacks and more information from other people who have more experience than me. I absolutly learn a new skill better when I teach it to others. As I teach people a new skill, I have to be knowledgeable with it so as to give the best instruction to them. Later, because of the effort to deliver it, the skill become a part of me.
  • What did you like about the process? I liked the moment when I started making an actual shape, for example, with just a worsted weight yarn and niddle after struggling how to croche for quite a bit of time.  “I’m getting there!!”
  • What was frustrating? When I repeat the same work that is necessary to master a new skil!!
  • What insight did you gain?  be patience and persistance then it will pay you off!